HIGH
RESOLUTION COMPUTER PROJECTION DISPLAY
This paper details the construction of a
high resolution computer projection display used by the National Biocomputation
Center. The projection display was conceived in order to improve the image
quality and to reduce the floor space occupied by the previous installations.
The project is part of the effort towards the conception of a complete virtual
reality environment used for surgical applications. The presentation provides
an overview of the scientific context in which this project was accomplished,
then addresses the technical challenges encountered and evaluates the practical
results obtained. A complete technical description of the material used and how
to assemble the different parts is given in the second part.
INTRODUCTION
Conducting research in the virtual
reality field, the National Biocomputation Center needed a high quality large
display. The virtual reality techniques used by the laboratory are aimed at
providing a virtual environment for virtual surgery, a tool that is used to
train surgeons. This paper is divided in two main parts. The first part is a
presentation of the project, with the scientific context the description of the
large display that was built and the results obtained. The second part is a
technical description providing all the mathematical equations and figures to
explain the practical aspects of building such a system.
PRESENTATION OF THE PROJECT
RESEARCH CONTEXT
Virtual surgery:
The National Biocomputation Center is
conducting research in the area of virtual surgery. One of the goal of the laboratory wants to achieve is the
construction of a complete virtual reality environment used by surgeons to
train for surgeries. Such an environment can be used to train young surgeons,
but also to train experimented surgeons for unusual surgeries. Surgery tools
linked to computers are the necessary interface between the movements of the
surgeon and the modification of the virtual environment. The National
Biocomputation Center built its own custom surgery tools from actual tools used
in the operating room, such as scissors or needles. Those surgery tools have 3D
Birds trackers mounted on and can be linked to force feedback devices to allow
a surgeon to see and feel the consequences of his movements in the virtual
environment.
The virtual environment is usually built
from actual patients data, using scanning techniques such as MRI (Magnetic
Resonance Imaging) or CAT (Computerized Axial Tomography). The 3D data is used
to produce a virtual model on which the surgeon will operate. The virtual
tissues generated from those scans are tissues than can be deformed, cut, sewed
and the physical model on which our laboratory is conducting many developments
is based on a mass-spring mesh implementation.
Virtual reality technique:
Many techniques exist to achieve virtual
reality sensations. In parallel to the experiments with 3D head mounted
displays using little LCD screens, the National Biocomputation Center also
experiments the use of large displays (70 inches) monitored by a computer that
knows the position of the observer and automatically computes 3D views for each
of the eye of the observer. Projection-based VR presents some advantages over
traditional head-mounted VR. With projection-based VR, the user doesnt have to
carry the display equipment, he/she can see his/her own body in the
environment, and it usually brings less fatigue, which is a critical point when
it comes to using VR as a tool for simulating surgeries which can be hours long.
To see the virtual environment in
stereoscopic 3D, users wear stereographics liquid crystal shutter glasses. Such
glasses can let the light go through the glass surfaces or block it, so that
each eye sees different images. The opacity of each of the glass of those
glasses is remotely controlled by the computer and synchronized with the
display. To navigate and interact with the virtual environment, the surgeon
uses the custom surgical tools we developed. To update the visual display with
respect to the users' position and input, the surgeon is also monitored by a 3D
tracking device. Thus, the computer always knows where the observer is
standing. The computer produces alternatively two different views of the scene
at a high rate. Those two different views correspond to what the two eyes of
the observer would see from this point of view in a real situation, looking
towards the screen. The impression to see in 3D (virtual reality) is thus
achieved.
THE PROJECTION DISPLAY
Motivations of the project:
Projection systems still remain the best
technique to produce large displays. The quality of the image is excellent when
using rear projection optics. However, such displays usually present some
drawbacks that are to be considered when it comes to using them as part of a
virtual reality environment. They often occupy a considerable floor space, and
the high brightness and contrast that can theoretically be achieved is usually
considerably altered by ambient lighting. Thus, this type of installation is
generally used in a big room and in the dark. Such constraints are not suitable
to our virtual reality purposes. We thus decided to build our own computer
projection display that would fit our needs, using the excellent projection
material we already had (SONY video projector and DRAPER rear projection
screen). We wanted to achieve this for a reasonable price, because such systems
are really expensive to buy directly from specialized companies (~ $20,000),
and they are not enough customized to integrate our special material.
The rear projection system built at the
National Biocomputation Center was designed to save valuable floor space by
folding the light from the video projector using two optical grade first
surface glass mirrors. The installation is using approximately half the floor
space which was originally required. We also enclosed the optics behind the
screen, thus preventing the ambient light from interfering with the path of the
image being projected onto the screen.
Realization:
The large display installation we were
using before was made of a high quality video projector (SONY VPH-1292Q, see
appendix A for detailed characteristics) with a rear projection screen from
DRAPER located approximately 3 meters away from the projector. We kept this
excellent video projector and the excellent rear projection screen, and built a
custom made system integrating those elements.
We had to build a solid and stable frame
that could support all the weight of the screen and the two mirrors. Since we
had special constraints and wanted a real custom made projection system, we decided to make the frame in wood
(redwood), thus facilitating custom cuts and frame assembly. To prevent the
light from entering the optical system behind the screen, we hanged removable
thin black-painted wood panels on every side of the installation, and on top of
it also.
Calculus were made to make an optimal
installation in terms of space occupancy and image quality. The length of the
optical path for which the system was designed is the optimal length
recommended by the video projectors manufacturer and we used high quality
first surface mirrors to prevent double images to form. Double images get
formed with back surface mirrors, due to double reflections on each side of the
glass. This causes the image to blur.
RESULTS
The contrast, brightness and image
quality greatly improved the virtual reality sensations. The space occupied by
the installation is now a lot smaller. Because ambient lighting is not an issue
anymore, it is now possible for the user to see his/her own body in the virtual
environment. This was not the case with the previous installation, since it had
to be used in the dark. The video projector is able to display 120 images per
second, which allows the virtual environment to include two persons at the same
time, both getting real 3D sensations: the computer can compute and display 30
images per second in each eye of each person. This feature is useful if a
surgery has to be achieved by two surgeons at the same time, and this is one
advantage of this installation over virtual reality using head-mounted
displays.
This installation was realized in about
100 hours by one person, or two when some big panels or frames had to be
displaced. This includes the time used for all the preliminary calculus, and
the time to actually build the installation (buying the material, cutting,
assembling, painting
). The material cost in total $1000.
TECHNICAL DESCRIPTION
MATERIAL USED
PANELS:
-
Side pannels (wood) 2 10 x 1550 x 2250 1/8 x 61 x 885/8
- Top &
bottom panels (wood) 2 10 x 1570 x 1980 1/8
x 6113/16 x 7715/16
- Rear panel
(wood) 1 10 x 2000 x 2250 1/8
x 783/4 x 885/8
- Front panel
(same as rear panel,
but cut to fit
the screen dimensions) 1 10 x 2000 x 2250 1/8 x
783/4 x 885/8
FRAME:
- Vertical axes
(wood) 4 38 x 89 x 2230 1½ x 3½ x 8713/16
- Horizontal
axes (X) (wood) 4 38 x 89 x 1474 1½ x 3½ x 58
- Horizontal
axes (Y) (wood) 4 38 x 89 x 1904 1½ x 3½ x 7415/16
- Mirror 1 1 508 x 1016 20 x 40
- Mirror 2 1 1422 x 1803 56 x 71
Description Qty Dimensions
Europe (mm) US
FOR MIRROR 1:
- Back Panel
(wood ) 1 508 x 1272 20 x 50
- Frame
(vertical) (wood) 2 38 x 89 x 700 1½ x 3½ x 279/16
- Frame
(horizontal) (wood) 2 38 x 89 x 1904 1½ x 3½ x 7415/16
- Mirror slides
(to be cut in 3) 1
(3) 2032 80
- Screws ~20 10 3/8
FOR MIRROR 2:
- Back Panel
(wood) 1 1550
x 1854 61 x 73
- Frame
(vertical) (wood) 2 38 x 89 x 2250 1½ x 3½ x 885/8
- Frame (horizontal)
(wood) 2 38 x 89 x 1904 1½ x 3½ x 7415/16
- Mirror slides
(to be cut in 3) 1
(3) 4647 183
- Screws ~40 10 3/8
SCREEN SUPPORTS
-
Frame (vertical) (wood) 2 Adjusted to fit the screen size
-
Frame (horizontal) (wood) 1 38 x 89 x 1904 1½ x 3½ x 7415/16
-
- Screws ~200 32 11/4
- Zinc Corners 32 150 x 150 514/16 x 514/16
-
Mirror glue 1
tube 250 mL
- White primer 1 bucket 3.8 L 1
Gallon
- Black paint 1 bucket 3.8 L 1
Gallon
OUTSIDE VIEW

This system is
designed for a 90 inch creen, dimensions (mm), ratio 4/3:
width : 1829.3
Height: 1372
The
side panels are in thin wood and painted in black. The video projector is posed
on the bottom of the system. Since the beam goes out of the machine making an
angle of 13 degrees with the horizontal if it is posed as is on the floor, we
need to set the position of the video projector such that the beam goes out in
an horizontal manner. We built a support underneath the video projector to hold
it in the correct position, the beam lighting in the correct direction
(horizontal).
MAIN FRAME

The main frame was built in redwood and special cuts were made at each angle to make the whole structure stable. More stability is brought with the building of the inner structures such as the two mirror supports and the screen support. There are 4 zinc corners and many screws at each angle also. The structure is very strong and we can hang very heavy panels on it without any fear.
MIRROR SUPPORTS

Equations (in mm):
b1.sin(beta) =
177 => b1 = 205.03
b2.cos(beta) =
400 d1 = 149 => b2 = 294.96
b1 + b2 = 500
500.sin(beta) =
431.63
500.cos(beta) =
252.37
The
assembly of the different parts of the wood support for this mirror is the same
as the one depicted for the second mirror (see the figure in the configuration
part of the description of the second mirror).
MIRROR 2

Equations (in mm):
a2.cos(beta) =
1500 d3 = 638
=> a2 =
1264.02
a1+a2 = 2058.67
a3 = a2.sin(beta)
= 1091.19
a3 + 686 =
1777.19
(a1 +
a2).cos(beta) = 1039.09



Equations (in mm):
d1 + d2 + d3 =
2567 d1
+ d2 + d3 = 2567
d2.cos(pi
2.beta) + x = d3 d3 = d2.cos(pi 2.beta)
d2.sin(pi
2.beta) = 1267 d2.sin(pi
2.beta) = 1267
d1 + x = 400 d1
= 400
d1 = d1 + x
d2 = d2
d3 = d3 - x
=> 400 + 1267/sin(pi 2.beta) +
1267/tan(pi 2.beta) = 2567
=> beta = 59.686 degrees x = 148.88
d1
= 251.12 d2 = 1453.89 d3 = 861.98
The
beam:
The height of
the beam depends on the distance to the projector:
h(d) = (1372
165)/2567 + 165
h(d) =
0.4701986755.d + 165
And so does the
width:
w(d) = (1829.3
611)/2567 + 611
w(d) =
0.4746136736.d + 611
Q: Does the beam touch the ground?
A: No
The beam touches
the ground for h(d)/2 = 177, that is to say d = 401.96, which is much more than
d1.
Q: Does the beam collide with the video
projector?
A: No
Because
h(d1+b)/2 < c (see figure below)
d1 = 251.12
b = V(110*110 +
d1*d1).cos(pi 2.beta Atan(110/d1))
c = V(110*110 +
d1*d1 b*b)
π b = 136.85
π h(d1+b)/2 = 173.55
π c = 237.93
π h(d1+b)/2
< c
Q: Is Mirror 1 big enough?
A: Yes
IN HEIGHT:
Because h(d1 + x)
= 353.08 < M1.sin(beta) = 431.63
IN WIDTH:
Because w(d1 +
x) = 800.84 < Width of M1 = 1000
Q: Is Mirror 2 big enough?
A: Yes
IN HEIGHT:
Because h(d1 +
d2 + y)/2 < M2*cos(pi/2 beta)/2 (see figure below)

y = M2.sin(pi/2
beta)/2 = 353.31
M2.cos(pi/2
beta)/2 = 604.29
π h(d1 + d2 + y)/2 = 566.4
π h(d1
+ d2 + y)/2 < M2.cos(pi/2 beta)/2
IN WIDTH:
Because w(d1 +
d2 + y) = 1587.91 < Width of M2 = 1800
A: It sure fits!
APPENDIX A
Technical characteristics of the video
projector
Source: http://www.extremeprojections.com/projectors/vph1292q.html

SONY VPH-1292Q
SONY
VPH-1292Q VIDEO DATA PROJECTOR (NTSC/PAL/SECAM)
l
Multiscan capability : horizontal 15kHz to 135kHz, vertical
38Hz to 150Hz. Incorporates new, high resolution 9-inch electromagnetic focus CRTs.
l
Incorporates a Universal Optical Coupling. Remarkable light output of 225lm (ANSI
lumen), 1000lm (peak white), 300lm (all white. High resolution of 700 TV
lines/2000 x 1600 pixels (RGB) in at fH : 94kHz, fV : 60Hz.
l
Wide RGB bandwidth of 120MHz. Registration adjustment at 21 points on
the screen for accurate registration. HACC lens for superior and stable picture
performance.
l
Video decoder circuit for enhanced video picture quality.
Responds to both analog/digital RGB signals.
l
Supplied wired/wireless remote control unit RM-PJ1292 controls all the
projector functions such as set-up adjustments and operational functions.
l
Various optional accessories available for system versatility. Desk
top mounted projection, ceiling mounted projection, floor mounted projection
and rear projection capabilities.
l
Can be used with screens from 90-inch to
300-inch in size with
simple adjustments.
Photos


APPENDIX C
Useful links
Description of the SONY
video projector:
http://www.extremeprojections.com/projectors/vph1292q.html
Draper, rear projection screen maker:
http://www.draperinc.com/projection.html
http://www.evl.uic.edu/EVL/VR/
Selecting
the Right Rear Projection Screen Surface:
http://www.da-lite.com/Education/Manuals/RearProj/rearpage10-12.html
To
adjust the display:
http://orpheus.ucsd.edu/mediaservices/testpattern/main.htm
Link
to the Electronic Visualization Laboratory:
http://www.evl.uic.edu/EVL/VR/