Mustafa Khokha: Vital Images writes its software so that it goes
to the graphics hardware in the machine to do its voxel
renderings. On machines like the SGI, this is great since SGI
machines have fast graphics engines for just this sort of
thing. The renderings are fast. I mean really fast. I was
really amazed the first time that I saw it. This is a key
part of both of these programs. If you have to wait many
minutes for a rendering to occur, then a lot of the
manipulations like opacity, lighting, and such become a lot
(I mean a LOT) less useful. You learn so much more by being
able to change these parameters on the fly. If you have to
wait, forget it. I just don't have the patience to play
with it, and I think you really lose a lot of "feeling"
for what is going on in your datset. Therefore make sure
that you get to try out a datset that is representative of
the ones that you would be doing in terms of size and
complexity. Then see if you can manipulate the settings
(like lower the rendering quality) so that it renders
before your eyes. Then when you see something interesting,
up the quality and see if it really pans out. I know
VoxBlast allows you to do this but I am not sure about
VoxelView. This is because VoxBlast goes through the
operating system when it makes its calls so they can
"cheat" and render every other voxel or so. VoxelView
doesn't because of its dependence on the hardware. On
the other hand perhaps this is only true for the Unix
versions? Anyway something to be aware of.
Also one problem that we have with VoxelView is that you
cannot have fractional spacing in the Z direction. In other
words interpolations are purely whole numbers in the Z
direction. This is a real drag since most of my datasets
do not have aspect ratios that are whole number multiples
in the z compared with x and y. Things may not look
right then. Again this is because VoxelView depends on
the graphics architecture and VoxBlast does not.
Personally, for the short time that I tried VoxBlast, I thought
it was quite nice. Everything is menu driven although you can
if you want write your own scripts. Ease of use is not a
problem. I would still compare with the Mac version that
Vital Images makes though so be sure to get your hands
on the demos.